Pocster Posted Wednesday at 13:44 Author Posted Wednesday at 13:44 Accusations from chat that I changed the code! Accumulative wetness at very little gpu cost; I like my wetness . This of course is leading to accumulated snow effect
Pocster Posted Thursday at 10:19 Author Posted Thursday at 10:19 (expletive deleted)er just told me to stop arguing!!! WTF!
Pocster Posted Thursday at 10:57 Author Posted Thursday at 10:57 accumulating snow actually build height, and I can make it piss down. Best bit I can blend between weathers. So snow will melt as it gets wet as blended to rain. Rain will dry as its blended to a sunny day. TBH it does look AAA. Masses of optimisations to do as chat's been fibbing a bit.
Pocster Posted Thursday at 15:17 Author Posted Thursday at 15:17 Then all of a sudden chat becomes shit. Quickly checking reddit seems a current issue. basically its lazy, misses obvious things, ignores evidence - so like a real person now ....
Pocster Posted Thursday at 15:36 Author Posted Thursday at 15:36 Give me strength!. Discussions about an efficient looking tree.... and then it cant render a (expletive deleted)ing cube!
Pocster Posted Thursday at 20:37 Author Posted Thursday at 20:37 And I still wanted more but performance number 1!. Really good lod on tree. Shadow types depending on distance from camera. Near trees leafs have shadows also. Tree sways in wind etc. I did find a glb for this and had to do some work to get it sane. Will probably compromise my snow accumulator now but for awesome looking tress I'll take the hit.
Pocster Posted 21 hours ago Author Posted 21 hours ago Chat being a shit today. I told it multiple times to (expletive deleted) off. As it would "this isn't proceed able ", or "it's too many bodged patches". You can imagine my responses! I told it to man the (expletive deleted) up, stop bitching and being shit because you've been down graded as 5.6 is coming out and to make a sentence from these letters 'FCUK OFF". 10 minutes later we progressed! Doesn't look much I know. But its a procedural landscape chunk based i.e. it's deterministic and infinite. Colours etc wrong; terrain variation limited at the moment. But this will be beauty! then I can cover it in tress and (expletive deleted) the frame rate! (I wont of course (expletive deleted) the frame rate). I've noticed it's shit at efficient techniques. We were doing complex things and it worked; I asked for a full breakdown of the render pipeline . 90% was on the cpu!!!. I said "you (expletive deleted)ing prick!". few hours later 90% on the gpu. It wants to "keep" the cpu code in!. I guess it's designed not to remove legacy stuff. Took a few attempts to get it all out not just set a flag to FASLE to avoid it. I call it bodger most the time. Again it's very human like!
SteamyTea Posted 4 hours ago Posted 4 hours ago (edited) Have I lost the plot a bit here. I seem to remember that you wanted to automate the toilet light. Now you are creating an alternative universe. I have a tree in the garden that sways in the wind, and the shadows are in the right place (over my neighbours garden). I left a light in and went to work, came back several hours later, light was still on. 3W x 13h = 39 Wh. Edited 4 hours ago by SteamyTea 1
Pocster Posted 3 hours ago Author Posted 3 hours ago (edited) 1 hour ago, SteamyTea said: Have I lost the plot a bit here. I seem to remember that you wanted to automate the toilet light. Now you are creating an alternative universe. I have a tree in the garden that sways in the wind, and the shadows are in the right place (over my neighbours garden). I left a light in and went to work, came back several hours later, light was still on. 3W x 13h = 39 Wh. The plot is flexible but the objective is the same. Super home assistant with voxel landscape backdrop!!! Edited 3 hours ago by Pocster
-rick- Posted 2 hours ago Posted 2 hours ago 2 hours ago, SteamyTea said: Have I lost the plot a bit here. I seem to remember that you wanted to automate the toilet light. Now you are creating an alternative universe. I think you’ve missed a key part of the specification which is to keep @Pocster occupied and provide an easy distraction from finishing his house. Everything following that is just part of the journey. 😜 1
Pocster Posted 2 hours ago Author Posted 2 hours ago Just now, -rick- said: I think you’ve missed a key part of the specification which is to keep @Pocster occupied and provide an easy distraction from finishing his house. Everything following that is just part of the journey. 😜 Exactly. Give yourself an unrestricted project and the house never gets done because you're too busy!
SteamyTea Posted 2 hours ago Posted 2 hours ago 18 minutes ago, Pocster said: Give yourself an unrestricted erection 1 1
Pocster Posted 1 hour ago Author Posted 1 hour ago look at chats (expletive deleted)ing code! mediaArtworkReflectionClone = mediaArtworkGroup.clone(true); 1162- mediaArtworkReflectionClone.userData.mediaArtworkReflection = true; 1163- mediaArtworkReflectionClone.traverse((object) => { 1164- object.userData.mediaArtworkReflection = true; === BODGE CHECK === bodge_absent=YES === NODE CHECK === === COMPILEALL === BODGE CHECK absent = YES ffs!
-rick- Posted 50 minutes ago Posted 50 minutes ago 16 minutes ago, Pocster said: look at chats (expletive deleted)ing code! mediaArtworkReflectionClone = mediaArtworkGroup.clone(true); 1162- mediaArtworkReflectionClone.userData.mediaArtworkReflection = true; 1163- mediaArtworkReflectionClone.traverse((object) => { 1164- object.userData.mediaArtworkReflection = true; === BODGE CHECK === bodge_absent=YES === NODE CHECK === === COMPILEALL === BODGE CHECK absent = YES ffs! maybe swearing at a computer program isn’t the most effective tactic
-rick- Posted 42 minutes ago Posted 42 minutes ago 6 minutes ago, -rick- said: maybe swearing at a computer program isn’t the most effective tactic and this is not just making a joke. It’s likely that the training corpus for the llms has the best responses in relation to professionals who don’t tend to use that language. By swearing at it you likely trigger different statistical paths within the training that have less optimal outcomes. 1
Pocster Posted 41 minutes ago Author Posted 41 minutes ago Just now, -rick- said: and this is not just making a joke. It’s likely that the training corpus for the llms has the best responses in relation to professionals who don’t tend to use that language. By swearing at it you likely trigger different statistical paths within the training that have less optimal outcomes. I think I get better paths!
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now