And I still wanted more but performance number 1!. Really good lod on tree. Shadow types depending on distance from camera. Near trees leafs have shadows also. Tree sways in wind etc. I did find a glb for this and had to do some work to get it sane. Will probably compromise my snow accumulator now but for awesome looking tress I'll take the hit.
Absoluely awesome tbf! Adil.Sharif@vent-axia.com say Pocster sent you (mention my massive cock - he'll know who you mean) - actually don't mention that.....
😃. yeah I think those marks were left by blocks that might have been there a bit of time....
Like 1 month ..... or 6...... or perhaps it was a yr or 2 ðŸ«
BUT! As a long term experiment which therefore stops me fixing it now its a very plausible test!
Then all of a sudden chat becomes shit. Quickly checking reddit seems a current issue. basically its lazy, misses obvious things, ignores evidence - so like a real person now ....
accumulating snow actually build height, and I can make it piss down.
Best bit I can blend between weathers. So snow will melt as it gets wet as blended to rain. Rain will dry as its blended to a sunny day. TBH it does look AAA. Masses of optimisations to do as chat's been fibbing a bit.
Someone lazy in our household left concrete blocks on the decking for some considerable time . On removing them get these white marks . Tried cleaning them with various things but won’t budge .
This permanent or can be removed ?
Some people ! Buy materials ; leave them for a bit and then cause more work . I don’t know ! Tsh !
Accusations from chat that I changed the code!
Accumulative wetness at very little gpu cost; I like my wetness .
This of course is leading to accumulated snow effect
Chats been very good today.
Weather effects are always a pain because everyone expects them to look good but cost nothing.
So we built a weather lab for testing.